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[b][u]Arakain[/u][/b]
Human Aerialist Rogue [Martial Striker]
Level 1, Unaligned, 25
XP: 0
Languages: Common, Draconic
Str 12 ( +1) [sub][i]+12(Starting)[/i][/sub]
Con 10 ( +0) [sub][i]+10(Starting)[/i][/sub]
Dex 18 ( +4) [sub][i]+16(Starting)+2(Human)[/i][/sub]
Int 10 ( +0) [sub][i]+10(Starting)[/i][/sub]
Wis 10 ( +0) [sub][i]+10(Starting)[/i][/sub]
Cha 16 ( +3) [sub][i]+16(Starting)[/i][/sub]
[b]Hit Points[/b]
Max HP: 22 [sub][i]+10(Con)+12(Rogue 1)[/i][/sub]
Bloodied: 11
Surge: 5
Surges/Day: 6 [sub][i]+6(Rogue)+0(Con mod)[/i][/sub]
[b]Defenses and Senses[/b]
AC: 16 [sub][i]+10(Constant)+0(1/2 Level)+2(Leather Armor)[/i][/sub]
+2 against opportunity attacks - Defensive Mobility
+4 without armor: heavy - Dexterity modifier
Fort: 12 [sub][i]+10(Constant)+0(1/2 Level)+0(Fortitude Defense Class Bonus)+1(Human Defense Bonuses)+1(Str mod)[/i][/sub]
Ref: 17 [sub][i]+10(Constant)+0(1/2 Level)+2(Reflex Defense Class Bonus)+1(Human Defense Bonuses)+4(Dex mod)[/i][/sub]
Will: 14 [sub][i]+10(Constant)+0(1/2 Level)+0(Will Defense Class Bonus)+1(Human Defense Bonuses)+3(Cha mod)[/i][/sub]
Passive Perception: 10 [sub][i]+0(Perception)+10(Constant)[/i][/sub]
Passive Insight: 10 [sub][i]+0(Insight)+10(Constant)[/i][/sub]
Initiative: 4 [sub][i]+0(1/2 Level)+0(Initiative Misc)+4(Dex mod)[/i][/sub]
Speed: 6 [sub][i]+6(Human)[/i][/sub]
Vision: Normal
[b]Powers[/b]
[b]At-Will[/b]
[url=/characters/missingCompendium][color="Green"]Melee Basic Attack[/color][/url]
Short sword
Attack: 4 vs. AC [sub][i]+1(Strength modifier)+0(1/2 Level)+3(proficiency bonus)[/i][/sub]
Damage: 1d6+1 [sub][i]+1(Strength modifier)[/i][/sub]
Dagger
Attack: 5 vs. AC [sub][i]+1(Strength modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 1d4+1 [sub][i]+1(Strength modifier)[/i][/sub]
Unarmed
Attack: 1 vs. AC [sub][i]+1(Strength modifier)+0(1/2 Level)[/i][/sub]
Damage: 1d4+1 [sub][i]+1(Strength modifier)[/i][/sub]
[url=/characters/missingCompendium][color="Green"]Ranged Basic Attack[/color][/url]
Dagger
Attack: 8 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 1d4+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
Unarmed
Attack: 4 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)[/i][/sub]
Damage: 1d4+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/power.aspx?id=971][color="Green"]Deft Strike[/color][/url]
Short sword
Attack: 7 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)[/i][/sub]
Damage: 1d6+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
Dagger
Attack: 8 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 1d4+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/power.aspx?id=970][color="Green"]Sly Flourish[/color][/url]
Short sword
Attack: 7 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)[/i][/sub]
Damage: 1d6+7 [sub][i]+4(Dexterity modifier)+3(Charisma modifier)[/i][/sub]
Dagger
Attack: 8 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 1d4+7 [sub][i]+4(Dexterity modifier)+3(Charisma modifier)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/power.aspx?id=653][color="Green"]Riposte Strike[/color][/url]
Short sword
Attack: 7 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)[/i][/sub]
Damage: 1d6+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
Dagger
Attack: 8 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 1d4+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
[b]Encounter[/b]
[url=http://www.wizards.com/dndinsider/compendium/power.aspx?id=1483][color="Red"]Positioning Strike[/color][/url]
Short sword
Attack: 7 vs. Will [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)[/i][/sub]
Damage: 1d6+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
Dagger
Attack: 8 vs. Will [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 1d4+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/glossary.aspx?id=334][color="Red"]Second Wind[/color][/url]
[url=http://www.wizards.com/dndinsider/compendium/glossary.aspx?id=177][color="Red"]Action Point[/color][/url] [sub][i] [No Action][/i][/sub]
[b]Daily[/b]
[url=http://www.wizards.com/dndinsider/compendium/power.aspx?id=1422][color="Black"]Easy Target[/color][/url]
Short sword
Attack: 7 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)[/i][/sub]
Damage: 2d6+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
Dagger
Attack: 8 vs. AC [sub][i]+4(Dexterity modifier)+0(1/2 Level)+3(proficiency bonus)+1(bonus - Rogue Weapon Talent)[/i][/sub]
Damage: 2d4+4 [sub][i]+4(Dexterity modifier)[/i][/sub]
[b]Race and Class Features[/b]
[url=http://www.wizards.com/dndinsider/compendium/race.aspx?id=7]Bonus Feat[/url] [Human]
[sub][i]Choose an extra feat at 1st level.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/race.aspx?id=7]Bonus Skill[/url] [Human]
[sub][i]Trained in one additional class skill.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/race.aspx?id=7]Bonus At-Will Power[/url] [Human]
[sub][i]Know one extra 1st-level attack power from your class.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/race.aspx?id=7]Human Defense Bonuses[/url] [Human]
[sub][i]+1 to Fortitude, Reflex, and Will.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/class.aspx?id=6]First Strike[/url] [Rogue]
[sub][i]At encounter start, get combat advantage against foes that haven't acted yet.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/class.aspx?id=6]Rogue Tactics[/url] [Rogue]
[sub][i]Choose one of the rogue tactics.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/class.aspx?id=6]Artful Dodger[/url] [Rogue]
[sub][i]Add Cha mod to AC against opportunity attacks.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/class.aspx?id=6]Rogue Weapon Talent[/url] [Rogue]
[sub][i]Damage die increases one size with shuriken; +1 on attacks with daggers.[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/class.aspx?id=6]Sneak Attack[/url] [Rogue]
[sub][i]Once per round, if you have combat advantage and hit with a crossbow, light blade, or sling, deal extra damage.[/i][/sub]
[b]Feats[/b]
[url=http://www.wizards.com/dndinsider/compendium/feat.aspx?id=127]Defensive Mobility[/url]
[sub][i]+2 to AC against opportunity attacks[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/feat.aspx?id=47]Human Perseverance[/url]
[sub][i]+1 to saving throws[/i][/sub]
[b]Skills[/b]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=1]Acrobatics[/url]: 9 [sub][i]+0(1/2 Level)+5(Trained)+0(Acrobatics Misc)+4(Dex mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=2]Arcana[/url]: 0 [sub][i]+0(1/2 Level)+0(Arcana Misc)+0(Int mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=27]Athletics[/url]: 6 [sub][i]+0(1/2 Level)+5(Trained)+0(Athletics Misc)+1(Str mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=3]Bluff[/url]: 8 [sub][i]+0(1/2 Level)+5(Trained)+0(Bluff Misc)+3(Cha mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=6]Diplomacy[/url]: 3 [sub][i]+0(1/2 Level)+0(Diplomacy Misc)+3(Cha mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=7]Dungeoneering[/url]: 5 [sub][i]+0(1/2 Level)+5(Trained)+0(Dungeoneering Misc)+0(Wis mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=8]Endurance[/url]: 0 [sub][i]+0(1/2 Level)+0(Endurance Misc)+0(Con mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=9]Heal[/url]: 0 [sub][i]+0(1/2 Level)+0(Heal Misc)+0(Wis mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=11]History[/url]: 0 [sub][i]+0(1/2 Level)+0(History Misc)+0(Int mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=13]Insight[/url]: 0 [sub][i]+0(1/2 Level)+0(Insight Misc)+0(Wis mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=14]Intimidate[/url]: 3 [sub][i]+0(1/2 Level)+0(Intimidate Misc)+3(Cha mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=16]Nature[/url]: 0 [sub][i]+0(1/2 Level)+0(Nature Misc)+0(Wis mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=17]Perception[/url]: 0 [sub][i]+0(1/2 Level)+0(Perception Misc)+0(Wis mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=18]Religion[/url]: 0 [sub][i]+0(1/2 Level)+0(Religion Misc)+0(Int mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=20]Stealth[/url]: 9 [sub][i]+0(1/2 Level)+5(Trained)+0(Stealth Misc)+4(Dex mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=21]Streetwise[/url]: 8 [sub][i]+0(1/2 Level)+5(Trained)+0(Streetwise Misc)+3(Cha mod)[/i][/sub]
[url=http://www.wizards.com/dndinsider/compendium/skill.aspx?id=23]Thievery[/url]: 9 [sub][i]+0(1/2 Level)+5(Trained)+0(Thievery Misc)+4(Dex mod)[/i][/sub]
[b]Inventory[/b]
[i]Weapons[/i]
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=20&ftype=3]Short sword[/url] (1 of 1 equipped)
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=3&ftype=3]Dagger[/url] (0 of 5 equipped)
[i]Armor[/i]
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=2&ftype=2]Leather Armor[/url] (1 of 1 equipped)
[i]Other[/i]
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=35&ftype=4]Thieves' Tools[/url] (0 of 1 equipped)
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=29&ftype=4]Lantern[/url] (0 of 1 equipped)
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=26&ftype=4]Flask (empty)[/url] (0 of 5 equipped)
[url=http://www.wizards.com/dndinsider/compendium/item.aspx?fid=1&ftype=4]Adventurer's Kit[/url] (0 of 1 equipped)
[i]Coin[/i]
Carried: 19 gp; 4 sp; 5 cp
Stored:
[b]Proficiencies[/b]
[i]Weapons[/i]
Dagger [Rogue]
Hand crossbow [Rogue]
Short sword [Rogue]
Shuriken [Rogue]
Sling [Rogue]
[i]Armor[/i]
Cloth [Rogue]
Leather [Rogue]
[b]Description[/b]
É, eu sei, é que eu queria usar mesmo esses três tipos de moeda, e fazer com que o mais utilizado(para pessoas comuns pelo menos) fosse as de cobre. Oromë acha que mexer nisso acabaria sendo trabalho demais por pouca razão e que não deveria ser mexido, mas sei lá, gosto de detalhes, o que vocês acham? :S